40 goblins,
20 kobold,
a bunch of walls,
some furniture,
a couple health potions,
and one boss.
This is what a dungeon is,
nothing more and nothing less,
but that is all a matter of opinion.
Because some see it as far less,
but some see so much more.
To skeptic,
the man too important for silly games,
or the gamer girl,
more interested in graphics then story,
it's simply lines on a page.
Words in the air,
and dice on a mat.
Stupid guys talking in funny voices,
claiming to be having fun.
What freaks.
To believers,
the guy with the pony tail and sheepish grin,
or the little lady,
with the big spectacles.
It's a location,
as real as paris or rome.
A viseral place,
filled with terror and woe,
and glory too.
Every corner another twist of plot,
Every fight, another chance to prove yourself.
A test of wits and luck,
Where every moment,
you stand on the edge of defeat,
and just a few steps from victory.
To skeptics,
they get a smug superiority,
a sense of triumph,
over the little nerds,
with their pencil and paper.
A pat on the back,
given by, and only acknowledge by,
themselves.
To believers,
they get superiority of a different sort,
the feeling of absolute elation,
They conquered a place,
that was designed to kill them,
and yet, with daring and fortitude,
with wit and a dash luck,
they won through.
A golden moment,
given by their friends,
and loving shared.
A dungeon is nothing but lines on a page,
the imaginations of a single fellow.
But what it means, and what it does,
is so much greater,
then the sum of its parts.
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